Fire Emblem

Fire Emblem Fates

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2 GAMES, TWICE THE FUN?

It’s not often that we get two versions of a single game…So long as that game is not Pokémon. However, Fire Emblem Fates will have a Conquest and a Birthright version. This is a first for the series and we have to wonder, what does it mean?


Well, it’s both good and bad. Fire Emblem Fates consists of two complete stories and by buying one game, you have to choose which story you want to follow. You’ll encounter some of the same characters and situations, but the outcome and overall story will be different. The trailer also seems to hint at greater freedom of choice for the player in general, which would also be a first for the series.

True, you had to make a choice every now and then in previous games, but it was never much of a feature.

The two stories involve the peaceful Hoshido and the warmongering Nohr…And that’s kind of all we know. According to Nintendo, the first is easier and more suited to newcomers than the second. You’ll probably want to keep that in mind before you buy either one.

The games have already been out in Japan for about a week (What the hell? It cannot take this bloody long to translate) and retailers there have offered packages containing both games together for those who want to experience both stories. If you don’t want to have another physical game, though, you can also buy the other as DLC. Keep in mind that it’ll take up a fair bit of memory, though.

The game looks and plays a lot like Fire Emblem Awakening, which is a good thing as far as we’re concerned. Awakening was awesome. The trailer makes it seem like there’ll be more of a focus on cutscenes, as opposed to still images of characters talking to each other. It might just be how the trailer was edited together, but we certainly wouldn’t mind if this was the case. Not everyone is fond of cutscenes, but at least there’ll be something that’s actually moving to look at.

A very interesting change appears to be that you can actually change the environment now. You could knock walls down to create shortcuts in previous games, but in Fates we actually see a character creating what looks like a land bridge to cross a river during his turn.

Nintendo has also announced that weapon degradation will no longer be a feature in Fates and that there’ll be an additional difficulty setting. We don’t really care about the additional difficulty, but the lack of weapon degradation seems odd.

Sure, nobody is overly fond of it as a feature, because you need to keep spending money on weapons, but it added another layer of strategy to the game. When your weapon had few uses left and you wanted to save it, you had to weigh that against the possibility that you’d have to take a few hits while using your less powerful weapon. It was always best to make sure you were sending people in with spare weapons, before starting a fight.

Removing the weapon degradation kind of feels like dumbing the game down.

We are very sad that one feature of Awakening won’t be returning in Fates, though. The children.

We understand that it was only possible in Awakening because it was all about time travel, but it was an absolutely brilliant feature. It gave you an additional reward for making two characters fight together again and again to boost their relationship ranking. If you did it right, you could be left with some incredibly powerful kids.

While it was originally set to come out in 2016, some retailers have already put it up for preorder with the placeholder date of the 31st of December, 2016, for $40.

We’re not entirely sure how to feel about essentially having to buy two games to get the full experience, but we’re still very excited.

How about you? Will you be buying Conquest, Birthright, or both? Let us know in the comments below! If you want more from us, be sure to follow the Fanbot so you’ll be the first to know when we post new content!

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Smash Bros: Roy and Ryu!

Ryu

FISTS OR SWORDS?

Oh god, look…There’s no way we’re gonna keep up. So much mews is being thrown at us that we barely have time to digest it before the next article, announcement or live stream comes out. It doesn’t help that, being Dutch, some streams are at incredibly shitty times for us.

Take Ubisoft’s upcoming stream at 3pm PT. That’s midnight for us. Let’s not even talk about Sony. We’re not writing entire articles at 3 in the morning.

That beings said, of course we’ll still cover what we can. On that note, let’s look at some of the older news which you might not have seen, because it got buried beneath everything else.

Super Smash Bros for the Nintendo 3DS and WiiU will be getting two more DLC characters. One is an old favourite, while the other is all new. Sadly, this also means that one is vastly more interesting than the other.

Let’s start with the older, less interesting one. Roy, from Fire Emblem is being brought back. His moveset is basically unchanged from Super Smash Bros Melee and, like other Fire Emblem characters before him, his final smash is a critical hit that can send your enemies flying.

The best thing about Roy being brought back is his new, updated design. He looks absolutely great and this is probably the first time we’ve actually been tempted to buy an amiibo. However, when we look at the gameplay, we have to conclude Roy is basically once again nothing more than a cloned swordsman.

Roy

Sure, his sword does more damage at the base, etc etc. Look, we play Smash Bros with our friends. We get right up in each other’s faces pretty much regardless of who we’re playing. That’s not much of a difference to us. The fact that he’s basically a clone, once again, is a little boring.

Still, we liked Roy in melee, so we’re happy to see our old buddy again.

We’re much more excited about the new guy, Ryu, though.

His character has been entirely designed to resemble his Street Fighter 2 incarnation. This is evident in his design, of course, but also his gameplay mechanics. Ryu is very unique for a Smash Bros character. To make up for the lower number of attack buttons in Smash Bros, you can determine the strength of Ryu’s attacks by holding the button down. Tap for light attacks, hold briefly for medium and hold longer for heavy attacks.

Of course he has his moves from Street Fighter as special moves, but that’s not the only reference to the series in his fighting style. Even with normal attacks you can chain together the same combos you could in Street Fighter, as well as some new ones.

Speaking of combos, we hope you spent a lot of time as a kid memorizing Street Fighter 2 move combos, because it could pay off here. For Ryu’s signature moves, like the Hadouken and Shoryuken, you can just use their standard input. However, if you enter the command from Street Fighter 2, you’ll get more powerful versions. The Shoryuken might even be an instant KO.

Another first for Smash Bros is that Ryu has two final smashes. If you perform it normally, he uses the Shinku Hadouken, which can hit multiple enemies including surrounding opponents not directly in it’s path, for a good deal of damage. If you want to get personal, though, use it right next to an opponent and Ryu will beat the crap out of them with the Shin Shoryuken, which has incredible launching power.

That’s not even the last of the firsts surrounding Ryu. He comes with a number of theme songs, one of which actually changes if you’re playing a timed match and time is about to run out.

Ryu really seems like he’ll be a tricky character to master, but also a very powerful one for those who can. Those combos look like something we’d want to avoid at all costs, at least.

Nintendo is also realising a new paid stage, Suzaku Castle and they’ve also assured us more good things are coming.

For example, Dreamland from the original Smash Bros will be among the upcoming DLC stages, a new elimination style of tournament mode is coming in August and, eventually, all 51 characters will have their own amiibo!

We can’t wait to try Ken out. What about you? Are you gonna try to remember the commands from Street Fighter, or will you be sticking with the tried and true swordsman? Let us know in the comments!

We’ll be bringing you way more news in the next few days, so be sure to follow the Fanbot so you’ll be the first to know when we post new content! If you want more from us, be sure to visit our Facebook, Twitter and Youtube pages!