Fallout 4 Round-up!

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Ok, we’ve been a little busy with other things over the last few days, but we’re back and we’re gonna work our way through the important E3 news.

Now, we’re going to pick up where we left off, which just happens to be one of the main things everyone was hoping to see, Fallout 4. Or more accurately, more of Fallout 4, since it was announced a little before E3.

Mobile Game

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Bethesda released a mobile game called Fallout Shelter, to get us in the right mood for Fallout 4. Fallout Shelter puts you in the role of a vault overseer. You choose what rooms to build, which people to allow into the vault, who should explore the wasteland and even who should have children.

It’s a lot like Tiny Tower. If you build the same kind of rooms next to each other, they’ll combine into a better version in which more people can work and which produces more resources. All of your residents have their own stats, based on Fallout’s S.P.E.C.I.A.L. system which determine what job they might be best suited for.

There are challenges which can either give you caps, the in-game currency, or lunchboxes. Lunchboxes can contain weapons and outfits for the residents to wield and wear, resources, caps and even special residents with very good weapons, outfits and stats.

You need to keep your vault running, meaning you need power plants to produce electricity and your vault dwellers need to eat and drink so you need facilities for that too. You can also send people out to explore the wasteland and their chances of surviving that improve if you give them better equipment.

You can of course spend money on the game for a few things, but you really don’t need to. Even speeding up production of your rooms doesn’t depend on any sort of in-game currency. Instead the luck stat of the residents in the room determines if speeding up the production will work or not.

While it’s certainly a good game for the genre, we quickly got bored with it. It’s just not very engaging.


The Pip-Boy is a pretty iconic piece of equipment for Fallout. People have gotten very familiar with it and for good reason. We spent a lot of time looking at it to manage our items and gear and level up.

The Pip-Boy seems to have been massively improved in Fallout 4. It looks more interesting, you can play mini-games on it now and it just seems more like a piece of technology that fits into the world of Fallout.

The coolest thing, though, is that you can actually get a real Pip-Boy now if you buy Fallout 4’s special Pip-Boy edition. It works with your cell phone. Many sites mention the iPhone, specifically, but as the companion app will also be released for android, it seems likely that other phones will work too.

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The companion app connects to your game and you can use it as a second screen to display the Pip-boy menu.

It’s a gimmick, but a really cool one. Sadly, it’s pricey too, as best buy already lists this special edition at $120.


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Fallout’s always valued having a lot of options for the player that will let you truly experience your own story in the world Bethesda created. Fallout 4 is no different.

It introduces a new method of customizing your character which literally lets you sculpt the face to your liking. However, the game introduces a whole new level of customization for weapons and even armour too.

There are over 50 base weapons which you can stick over 700 modifications onto with which you can totally change them. You can even turn a basic laser pistol into an awesome laser rifle. You’ll also be able to modify power armour, but it is currently unclear if you’ll be able to modify other kinds of armour as well.

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The coolest thing we saw during E3, though, was the ability to create your own settlements. There are large areas where you can turn material that’s lying around into scrap and use it to build houses, facilities, farms and even defences. And yes, you will have to build defences, because you can and will be invaded by enemy raiders.

If you make sure there’s electricity, food and water then your settlement might attract other wanderers who will want to work there. You can even attract special merchants, who will sell you some of the best items in the game.  Speaking of merchants, you will also be able to send brahamin caravans between your settlements.

Who knows? Maybe you’ll be able to make your caps by becoming a merchant, instead of picking up caps while wandering through the wasteland.


One of the many differences between console and pc games is that pc games can easily be modded. However, if you’re a console game, don’t be concerned. Both the Xbox one and PS4 will allow you to mod Fallout 4.

The mods and creation kit will be available for Xbox one first and will come to PS4 later. Bethesda decided to partner with Microsoft over Sony because Microsoft is a large player in both the console and PC market. Because of this, they had valuable insights to offer into dealing with any problems that might arise for a system to make pc mods work with consoles.

All mods will be available entirely for free, so no worries about any extra costs!

Graphics and Gameplay

Ok, let’s talk about the graphics. They…Ok, they don’t look great. People were expecting more of such a big title and there has been significant backlash because of how the game looks. That’s not to say it’s terrible it’s just…not impressive.

Here’s the thing, though, did anyone seriously play Fallout 3 or New Vegas for the graphics? Look, Fallout has a very well-developed  world, but not a very visually interesting one. There is a lot of grey and brown on display and not much else. This made wandering through the wasteland for long periods of time kind of boring and depressing.

What was interesting about Fallout was the weird locations and people you met. Seeing the ruins of a world that’s very familiar to us and playing around with cool and crazy weapons. Frankly, are the graphics that important?

Gameplay wise it seems little has changed. Shooting is supposedly better than before and we’ve got a new dialogue system, but other than that it seems very much like other games from the series. There’s some cool new additions like jetpacks and interesting new weapons, though . We look forward to seeing if and how the ability to fly around will affect the combat.

Of course there’s also the new doggie, Dogmeat 2.0. Almost everyone loves the little guy already, but a lot of people were worried about losing him. Those people can rest easy, though, because Dogmeat 2.0 is effectively immortal.

Yes, he can get incapacitated, but Dogmeat 2.0 can’t die even if you try to kill him. On the one hand, that’s great. We can love the fluffy bastard as much as we want without having to get too protective of him.

On the other hand, losing Dogmeat 2.0 could be very sad, but it could also be very funny. We’ve accidentally shot companions in the head in the thick of battle before in Fallout games. Once the feeling of ‘Oh, shit’ is gone, that’s just funny. We’re a little sad we won’t see compilation videos of people accidentally launching their digital puppies off of a cliff or something.


If you’re reading this, odds are you like Fallout. Trust us, though, you don’t like Fallout anywhere near as much as GatorMacheteJr. This super fan liked Fallout 3 so much, he actually took to collecting bottle caps, presumably because he was preparing for an actual apocalypse.

He has now sent his life savings of bottlecaps to Bethesda along with a letter, asking if it is sufficient payment to preorder Fallout 4. It is currently unclear if and how Bethesda has responded, but we sincerely hope they agreed.

You gotta love the dedication.

Well, that’s all we know about Fallout 4 so far. There’s bound to be more news on the way and we’ll be sure to keep you informed. We have high hopes for this game. What about you? Let us know in the comments below!

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No More Paid Mods on Steam



Only a few days ago we posted about Steam’s new policy regarding mods. The introduction of paid mods was met with uncertainty to outright hostility. A user by the name of Cyand Wondel even started a petition to get the paid mods removed, which gained supporters incredibly quickly. At time of writing it has managed to gather over just 133,000 signatures in only a few days.

However, I don’t think anyone ever expected them to change their minds. This Monday steam announced that they were removing the option entirely, ostensibly because of feedback from the community. However, it was probably because they read a brilliantly worded blog post…Right? Right?.


Geen Betaalde Mods Meer



Een paar dagen geleden hebben we gepost over het nieuwe beleid van Steam over mods. De introductie van betaalde mods werd met onzekerheid tot regelrechte vijandigheid begroet. Een gebruiker genaamd Cyand Wondel begon zelfs een petitie om de betaalde mods te verwijderen, die ongelooflijk snel supporters kreeg. Op moment van schrijven is het erin geslaagd om in maar een paar dagen meer dan 133.000 handtekeningen te verzamelen.

Echter, ik denk niet dat iemand ooit verwacht had dat ze zo snel van gedachten zouden veranderen. Deze maandag kondigde Steam aan dat ze de optie volledig zouden verwijderen, zogenaamd vanwege de feedback van de community. Het was waarschijnlijk eigenlijk omdat ze een briljant geformuleerde blog post gelezen hebben… Toch? Toch ?.


Paid Mods on Steam



A little while ago, Steam changed it’s policiy regarding mods. While these were always available for free  in the workshop of any game that supports them, Steam is now allowing the creators of the mods to charge for them.

Is this a great way to support mod creators and, hopefully, help them make more and better mods, or is it a terrible corporate decision that’ll squeeze the life out of the workshops?