Open World

Legend Of Zelda: Breath of the Wild – 4 Things we like and 4 we don’t

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SEEMS LIKE A BREATH OF FRESH AIR (…WE’LL SEE OURSELVES OUT)

Unless you were hiding under a rock during E3, and for weeks after, you probably noticed that there was a lot of information about Legend of Zelda: Breath of the Wild released. The main thing we learned? This Zelda will be very, very different. Hell, Princess Zelda will even be voice acted!

Link will still be communicating in shouts and grunts, though. Some things never change.

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The Long Dark Alpha Review

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A FINE ARGUMENT FOR HUNTING WOLVES INTO EXCTINCTION

There are a lot of games built around the idea of survival in an unhospitable place. Often these also have zombies running around, which never fails to raise the question of why you wouldn’t try to survive anywhere else.

In most of these games, you eventually become something of a god of the wilderness, lugging around a presumably massive backpack full of crafting materials and DIY survival tools. The Long Dark says screw all that and sets out to remind you that you’d be a massive liability in any sort of survival situation.

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Fallout 4 Review

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FALLOUT, FALLOUT NEVER REALLY CHANGES

Telling you this game is good is somewhere up there with telling you that water is wet or that Call of Duty fans would blow their own foot off the moment you hand them a gun in terms of obviousness.  If you liked Fallout 3, this is basically that with some very welcome changes, so you’ll like this.

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